VFX for FilmMakers – Photogrammetry Pipeline: Volume1: Outdoor Photography to finish
PHG_101 This is a Video Tutorial of Photogrammetry. Volume one.
Programs included are Reality Capture 184.108.40.20639 RC Zbrush 2018 Substance Designer 2018 Maya 2018 Photoshop XNormal 3.19 Marmoset Toolbag 3.04 Unreal 4.19.
- Raw Image Pre-Processing
- Intro to Reality Capture
- Zbrush Tile Baking
- PBR Metallic/Roughness Workflow
- Building Alpha Brushes
- PBR Specular/Glossiness Workflow
- Designer/Marmoset Toolbox Workflow
- Exposures for Photogrammetry
- Exporting Designer Materials
- 3D Object Workflow
- Re-meshing in Zbrush
- Zbrush Exports
- 3D Map Baking
- Maya Base Camp
- Designer Workflow: Mud Mountain
- Prepping 3D Concrete Pile
- Spatial Constraints
- Concrete Slab Xnormal Bake
- Reality Capture Issue
- Designer Concrete Slab
- Concrete Slab Exposures
- Unreal Terrain Setup
- 3D Mesh Setup
- Unreal Level Build
- VR Walkthrough
- Packing Gloss/Spec/Occlusion
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Course Content Details
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English|7:05:26|10 Lectures|16.4 GB
Note: All the content is for demonstration Purpose only, we do not store the files and after reviewing you this course we request you to buy a genuine version of this Tutorial.