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Photogrammetry Pipeline: Volume1: Outdoor Photography to finish

VFX for FilmMakers – Photogrammetry Pipeline: Volume1: Outdoor Photography to finish

Chapter Videos:

PHG_101 This is a Video Tutorial of Photogrammetry. Volume one.


Programs included are Reality Capture RC Zbrush 2018 Substance Designer 2018 Maya 2018 Photoshop XNormal 3.19 Marmoset Toolbag 3.04 Unreal 4.19.

  1. Introduction
  2. Raw Image Pre-Processing
  3. Intro to Reality Capture
  4. Zbrush Tile Baking
  5. PBR Metallic/Roughness Workflow
  6. Building Alpha Brushes
  7. PBR Specular/Glossiness Workflow
  8. Designer/Marmoset Toolbox Workflow
  9. Exposures for Photogrammetry
  10. Exporting Designer Materials
  11. 3D Object Workflow
  12. Re-meshing in Zbrush
  13. Zbrush Exports
  14. 3D Map Baking
  15. Maya Base Camp
  16. Designer Workflow: Mud Mountain
  17. Prepping 3D Concrete Pile
  18. Spatial Constraints
  19. Concrete Slab Xnormal Bake
  20. Reality Capture Issue
  21. Designer Concrete Slab
  22. Concrete Slab Exposures
  23. Unreal Terrain Setup
  24. 3D Mesh Setup
  25. Unreal Level Build
  26. VR Walkthrough
  27. Packing Gloss/Spec/Occlusion

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Course Content Details 

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English|7:05:26|10 Lectures|16.4 GB

Note: All the content is for demonstration Purpose only, we do not store the files and after reviewing you this course we request you to buy a genuine version of this Tutorial.

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